Puzzles of Thirst: A man dies of thirst in his own home. How's this possible? And can UX help?Read More
Assignment 5 Ready for Testing
Goal of prototype
The goal of the mobile app is to simplify vehicle maintenance tracking. Specifically, this prototype focuses on the procedure for entering mileage at the time of filling up the fuel tank.
Before moving forward on our high-fidelity prototypes we needed to enumerate the issues found during the heuristic evaluations.Read More