HCI Course Part 6 - Prototypes, ready for testing

This is part six in my series about the Human-Computer Interaction course I took through CourseraRead all my posts for the full story

Assignment 5 Ready for Testing

Goal of prototype

The goal of the mobile app is to simplify vehicle maintenance tracking. Specifically, this prototype focuses on the procedure for entering mileage at the time of filling up the fuel tank.

Before moving forward on our high-fidelity prototypes we needed to enumerate the issues found during the heuristic evaluations. 

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HCI Course Part 5 - Prototypes, the beginning

This is part five in my series about the Human-Computer Interaction course I took through CourseraRead all my posts for the full story

Assignment 4 Start Building

In Assignment 4 we began the process of creating a high fidelity prototype based on one of the wireframes we made in Assignment 3. I selected CarBuddy prototype 2.

But first we needed a plan--a development plan

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HCI Course Part 4 - Heuristic Evaluations

This is part four in my series about the Human-Computer Interaction course I took through CourseraRead all my posts for the full story

An important part of this course is the peer review and self-evaluation process. If you take the process seriously you can learn a huge amount by evaluating the work of other students as well as your own work. Each assignment has a grading rubric to help you figure out what kind of feedback to give and how to score.

The peer review and self-evaluation process for Assignment 3 Wireframing also gave us a chance to practice a common UX technique: heuristic evaluations.

What are heuristic evaluations?

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